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- PYRAMID RULES
- =============
- Deal twenty-eight cards in the form of a pyramid. The first
- row has one card, the second two cards, and so on. The last
- row has seven cards, and each row overlaps the previous
- one, so that each card (except in the seventh row) is
- partly covered by two cards of the next row. At the begin-
- ning of play, the seven cards of the last row are avail-
- able. The removal of any two adjacent cards uncovers one
- card in the row above. Each card wholly uncovered becomes
- available. From the available cards, discard pairs of cards
- that total thirteen (aces are worth one, jacks eleven,
- queens twelve, and kings thirteen). Discard kings singly.
- Turn cards from the Pack one at a time, putting unplayable
- cards in a Waste Pile. The top card of the Waste Pile is
- always available, and may be paired with the next card
- turned up from the Pack or with any released card in the
- pyramid. The game is won if you remove all cards from the
- pyramid, Pack, and Waste Pile.
-
- Par Pyramid
- -----------
- Par Pyramid is a method of scoring that establishes degrees
- of victory. Two redeals are allowed. If you win the game in
- one deal, score 50 points. If you clear away the pyramid on
- the first deal, use the redeals to deplete the Pack, if
- possible, and score 50 less the number of cards left in the
- Waste Pile. Similarly, if you clear away the pyramid on the
- second or third deal, score 35 or 20 respectively, less the
- number in the Waste Pile. If you do not clear away the
- pyramid, subtract from your score the total number of cards
- left undiscarded. Par is a net score of zero in six games,
- and any net plus may be considered a win. Par Pyramid may
- be played competitively by two or more, each playing six
- games with his own deck. The best final score wins.
-
- This implementation of Pyramid can be played in two ways.
- On the first, 'Standard Play', a single game is played,
- with two redeals allowed. On the second, 'Tournament Play',
- a series of six games, with two redeals, is played either
- by a single player, by two competing players, or by a
- player competing against the computer.
- GAME PLAY - MOUSE
- =================
-
- To select a card, place the mouse cursor over it and press
- the left mouse button. The selected card will be high-
- lighted. Notice that when the cursor is over a card that
- can be selected it will change from an arrow shape to a
- pointing hand. If you select a card by mistake, place the
- mouse cursor over it and press the left button again to
- deselect it. After you select the first card, select the
- second one. If the two selected cards total thirteen, they
- will be removed from the board, otherwise a beep will sound
- and an error message will be displayed. To move a card from
- the Pack to the Waste Pile, press the right mouse button.
- The mouse cursor does NOT need to be over the top card of
- the Pack.
- Standard Play
- -------------
-
- The following commands are available during play, and can
- be issued by placing the mouse cursor over the correspond-
- ing 'command button' (on the lower right hand corner of the
- screen) and pressing the left mouse button:
-
- HINT: highlights two cards that total thirteen and that
- can be removed from the board. The cursor changes to an
- Hourglass and the cards remain highlighted until you
- press any mouse button; then the highlights will
- disappear and play can resume. If no cards can be removed,
- a beep and a message will tell you so.
- NEW: interrupts the current game and starts a new one.
- You are asked to confirm by selecting either 'Yes' or
- 'No' from a dialog box. Use the left mouse button to
- enter your selection.
-
- TOUR: switch to Tournament Play. Select 'None' for no
- opponent, 'Human' to play against another player, or
- 'Computer' to play against the computer. You can also
- select 'Restore' to resume a previously saved game.
- CONFIG: brings up the Configuration menu. This allows you
- to customize your copy of Pyramid. The first option,
- Mouse, can be set to 'Yes' (always use the mouse; this
- option is ignored if a mouse driver is not found when you
- start Pyramid), 'No' (always use the keyboard, even if a
- mouse driver is present), or 'Ask' (if a mouse driver is
- found, asks at the beginning of each game whether or not
- you want to use the mouse). The second option, Sound, can
- be set to 'Full' (songs and beeps are enabled), 'Partial'
- (songs disabled, but error beeps enabled), or 'Off' (both
- songs and beeps disabled). The third option, Speed, con-
- trols the speed of the computer controlled player, and
- can be set to 'Slow', 'Medium', or 'Fast'. The fourth
- option, Error Messages, can be set to 'Yes' (displays a
- context-sensitive error message each time an error
- occurs), or 'No' (does not display the error messages,
- errors are indicated by beeps if Sound is either Full
- or Partial). Finally, the fifth option, Use Same Deck,
- can be set to 'Yes' (the same deal is used for both
- players during each game of a Tournament), or 'No'
- (the deck is redealt for each player). To select an
- option, place the mouse cursor over it and press the left
- mouse button. Currently selected options are highlighted.
- Press the right mouse button when done. If you are
- playing from a floppy-disk, do NOT write-protect the disk,
- otherwise Config will not be able to write the config-
- uration information.
-
- AUTO: the computer finishes the current game for you.
- INFO: displays Copyright and Version information.
- Press any mouse button to return to the game after you
- are done viewing the information.
-
- ? HELP: displays a help file. Use the cursor keys (Up
- Arrow, Down Arrow, PgUp, PgDn, Home, and End) to move
- around the file, and press [Esc] when you are done view-
- ing it.
- QUIT: quits Pyramid. You are asked to confirm by select-
- ing either 'Yes' or 'No' from a dialog box. Use the left
- mouse button to enter your selection.
-
- Tournament Play
- ---------------
- Once you start Tournament play, you stay in Tournament
- mode until you select EXIT to get back to standard play.
- NEW will start a new Tournament match, using the same
- settings (number of players, human or computer opponent,
- and player names) of the current match. All other commands
- work as described above, except for HINT, TOUR, AUTO and
- QUIT. These three commands are not available during Tour-
- nament Play, and are replaced by the following commands:
-
- TOP 10: displays the Top 10 scores. A list of the ten
- best Tournament scores (that is, the net score of a
- series of six games) is maintained. The score must be
- greater than zero to enter the Top 10 list.
-
- SAVE: saves the current game to the file PYRAMID.SAV. The
- game can be resumed later by selecting RESTORE from the
- TOUR menu.
- SCORE: displays the current score.
-
- EXIT: exits Tournament mode, getting you back to Standard
- mode.
-
- GAME PLAY - KEYBOARD
- ====================
- To select a card, press the number corresponding to the ROW
- of the card you want to select (1 to 7), and then the
- number corresponding to the COLUMN of the card (again, 1 to
- 7). Note that the top card of the Pyramid is 1,1; the left-
- most card at the bottom is 7,1; and the rightmost card at
- the bottom is 7,7. Row numbers are displayed in light green
- to the left of the Pyramid; and column numbers are disp-
- layed in yellow at the top of the cards. The selected card
- will be highlighted. After you select the first card,
- select the second one. If the two selected cards total
- thirteen, they will be removed from the board, otherwise a
- beep will sound and an error message will be displayed. To
- select the top card of the Pack, press [P]. To select the
- top card of the Waste Pile, press [W]. To move a card from
- the Pack to the Waste Pile, press [D] (for Discard). Note
- that you can use the numeric keypad to play; use 1-7 for
- row and column numbers, 8 for Pack, 9 for Waste, and 0 for
- Discard.
-
- Standard Play
- -------------
- The following commands are available during play, and can
- be issued by typing the highlighted letter from the corre-
- sponding 'command button' (on the lower right hand corner
- of the screen):
-
- HINT: highlights two cards that total thirteen and that
- can be removed from the board. Press any key to remove
- the highlights and go back to normal play mode. If no
- cards can be removed, a beep and a message will tell you
- so.
- NEW: interrupts the current game and starts a new one.
- You are asked to confirm by selecting either 'Yes' or
- 'No' from a dialog box. Press either [Y] or [N] to enter
- your selection.
-
- TOUR: switch to Tournament Play. Select 'None' for no
- opponent, 'Human' to play against another player, or
- 'Computer' to play against the computer. You can also
- select 'Restore' to resume a previously saved game.
- CONFIG: brings up the Configuration menu. This allows you
- to customize your copy of Pyramid. The first option,
- Mouse, can be set to 'Yes' (always use the mouse; this
- option is ignored if a mouse driver is not found when you
- start Pyramid), 'No' (always use the keyboard, even if a
- mouse driver is present), or 'Ask' (if a mouse driver is
- found, asks at the beginning of each game whether or not
- you want to use the mouse). The second option, Sound, can
- be set to 'Full' (songs and beeps are enabled), 'Partial'
- (songs disabled, but error beeps enabled), or 'Off' (both
- songs and beeps disabled). The third option, Speed, con-
- trols the speed of the computer controlled player, and
- can be set to 'Slow', 'Medium', or 'Fast'. The fourth
- option, Error Messages, can be set to 'Yes' (displays a
- context-sensitive error message each time an error
- occurs), or 'No' (does not display the error messages,
- errors are indicated by beeps if Sound is either Full
- or Partial). Finally, the fifth option, Use Same Deck,
- can be set to 'Yes' (the same deal is used for both
- players during each game of a Tournament), or 'No'
- (the deck is redealt for each player). You will be
- prompted to enter the desired option for Mouse, Sound,
- Speed, Error Messages, and Use Same Deck, in that order.
- Press either [Y], [N] or [A] for Mouse; [F], [P] or [O]
- for Sound; [S], [M] or [F] for Speed; [Y] or [N] for
- Error Messages, and [Y] or [N] for Use Same Deck. Press
- [Enter] after selecting each one. Currently selected opt-
- ions are highlighted. If you are playing from a floppy-
- disk, do NOT write-protect the disk, otherwise Config
- will not be able to write the configuration information.
- AUTO: the computer finishes the current game for you.
-
- INFO: displays Copyright and Version information.
- Press any key to return to the game after you are done
- viewing the information.
- ? HELP: displays a help file. Use the cursor keys (Up
- Arrow, Down Arrow, PgUp, PgDn, Home, and End) to move
- around the file, and press [Esc] when you are done view-
- ing it.
-
- QUIT: quits Pyramid. You are asked to confirm by select-
- ing either 'Yes' or 'No' from a dialog box. Press either
- [Y] or [N] to enter your selection.
- Tournament Play
- ---------------
-
- Once you start Tournament play, you stay in Tournament
- mode until you select EXIT to get back to standard play.
- NEW will start a new Tournament match, using the same
- settings (number of players, human or computer opponent,
- and player names) of the current match. All other commands
- work as described above, except for HINT, TOUR, AUTO, and
- QUIT. These three commands are not available during Tour-
- nament Play, and are replaced by the following commands:
- TOP 10: displays the Top 10 scores. A list of the ten
- best Tournament scores (that is, the net score of a
- series of six games) is maintained. The score must be
- greater than zero to enter the Top 10 list.
-
- SAVE: saves the current game to the file PYRAMID.SAV. The
- game can be resumed later by selecting RESTORE from the
- TOUR menu.
- SCORE: displays the current score.
-
- EXIT: exits Tournament mode, getting you back to Standard
- mode.
-
- COMMAND-LINE OPTIONS
- ====================
- The following command-line options can be specified when
- you load Pyramid:
-
- -mouse selects the mouse as the input device. This
- option is ignored if a mouse driver is not
- found when you load Pyramid.
- -nomouse selects the keyboard as the input device.
-
- -ask asks whether or not you want to use the
- mouse. This option is ignored if a mouse
- driver is not found when you load Pyramid.
- [Default]
- -fullsound turns full sound (both songs and error
- beeps) on. [Default]
-
- -partsound turns partial sound (error beeps, but no
- songs) on.
- -nosound turns both songs and error beeps off.
-
- -slow selects slow auto play speed.
- -medium selects medium auto play speed. [Default]
-
- -fast selects fast auto play speed.
- -errormsgon turns error messages on. [Default]
-
- -errormsgoff turns error messages off.
-
- Note that the command-line switches have precedence over
- the settings selected through the Config command. So, if
- you have Pyramid currently configured to use the mouse and
- with full sound on, but you load it as
- pyramid -nomouse -partsound
-
- the keyboard and partial sound will be used.
-
- <End of Help File>